Yoshi-P on Why Young Gamers May Be Struggling to ‘Connect’ With Final Fantasy

final fantasy 14 director Naoki Yoshida, known to fans as Yoshi-P, has admitted that long development cycles right across the Final Fantasy series make it “harder” for new players or younger generations “to engage with” the franchise. Reflecting on the issue in a video interview promoting spinoff Dissidia Duellum Final FantasyYoshida discussed how young people … Read more

Crimson Desert Patch Makes Its Brutally Difficult Archery Minigame Easier

Crimson Desert developer Pearl Abyss just released a patch that makes a number of significant improvements, but one that players are already praising lowers the difficulty of one of the hardest activities in the game: the archery minigame. If you’ve played Crimson Desert for a few hours you’ll probably have encountered this minigame, which challenges … Read more

Crimson Desert Dev Insists AI-Generated Images Shouldn’t Have Made It Into the Final Release, Will Update Assets via Patches

Crimson Desert developer Pearl Abyss has launched a “comprehensive” audit of all in-game assets after admitting the use of AI-generated images in the final release should have been disclosed. After the hotly anticipated open world action game launched this week, players were quick to spot signs and paintings that looked very much like they were … Read more

Screamer Review

Screamer isn’t subtle. Screamer is neon-soaked, maximum volume arcade racing that requires both the finesse of Wipeout and the tactics and aggression of Mario Kart, where dicing for position demands that you think offensively. and defensively at all times. Requiring the use of both sticks to fling your car around corners – plus actively shifting … Read more

The Resident Evil Game That Died so That RE2 Could Live

Between unusually candid developers and an obsessive fan community that has spent years unearthing franchise history, we know that the classic Resident Evil games we love and cherish are the final survivors of a wild, iterative development process. The road to the 1996 original BIOHAZARD is practically unrecognizable, thanks to first person perspectives and cyborg … Read more

Resident Evil’s Big Nintendo Swing and a Miss

In a franchise as dense and prolific as Resident Evil, there’s bound to be a buffet congealing on the cutting room floor. The series’ abandoned games have become the stuff of legend; a discarded drafts folder that includes ports that pushed classic hardware past its limits and phantom prototypes for consoles that never made it … Read more